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Thank you for your feedback! I'm sorry it didn't feel easily controllable. Can I ask in what way so i can maybe fix it? The throw force depends on how far your mouse (or the little transparent dot if you're playing with a controller) is from the player. I know i didn't make it very clear since I wanted the player to play around with it to get a good feel of how it works. Thank you for playing though and I hope you enjoyed it at least a little bit despite the pillow throw issues!