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(3 edits) (+3)

Really nice little game, I like the style and humor, a few things though;

Locking the cursor inside the window is really unnecessary and annoying, especially when there isn't an exit game button, not everybody is familiar with Alt+F4.

You can change room in the middle of dialogue, outta lock the player out of moving around until the dialogue finishes.

Using the sick notes on CC after paying to find out where Melvin is resets the progress for that on the clipboard checklist, at which point  you can no longer confront Melvin and need to restart the game..

You have to answer Gilbert twice either to pay him for Melvin's location or go away, pretty weird.

Clicking the quarters crashes the game with the following error message:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object obj_camera:

round argument 1 incorrect type (undefined) expecting a Number (YYGR)
at gml_Object_obj_camera_Draw_75
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_camera_Draw_75 (line -1)