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Game mode suggestion/request


I had an idea for a game mode, I like to call it What if Among Us, but Baldi's Basics. 

The TL;DR version is that killers can't see crew except if someone messed up a task, then anyone nearby will be visible for x (10?) seconds after someone messes up the task and there will be an arrow pointing to the failed task on the killer's screen.

Puzzles would need to be made more difficult or perhaps all long tasks, from the crew side of things tension will rise as they mess up tasks, and from the killer's side of things they will still need to pretend to do tasks as to not raise suspicions and it also puts them in close proximity to potential victims. 

Balancing could be an issue as if crew is good at their tasks they may win without the killers ever having a chance, killers could potentially just run around and spam kill but they would get caught that way pretty easily.

Coding wise I imagine that you could use a part of the killer vent code for the invisibility part for crew, not sure how to make the arrow point at a failed task but I imagine that wouldn't be super difficult to do.

Just a suggestion,

Thanks for the game, its super fun.

Awesome 👍