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I agree with your feedback here. Not having a clear and visible indication that a combination failed, or a list of which combinations worked was an oversite on my part. Originally I planned on the Dex menu be a visual tree graph of combinations and outcomes, I did not plan on adding an animation when a combination was found though. I think if I would scrapped certain aspects sooner rather than later I could have made the end experience a little more fulfilling. Thank you for your well thought out impressions.