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You see, I had the opposite problem. The heroes would allways heal people who had max HP or attack while the enemy was metal, and end up dying. I couldnt do anything other than say no to the point where I would die pretty frequently because of it.

So it seems a bit luck based, judging by this post.

Darn! Hope you still had a good time. The art, general flow of things, and the mitigating factor of it not really being your fault will hopefully make up for it.