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I'm happy a lot of people is getting the oportunity to try it out and give me feedback to make it better. I've already learned so much of how I can improve it: things like coyote time I didn't know about are really valuable to make a good platformer :) I'm looking forward to implement most recommendations in the game and participate in more game jams so I can get better and practice my gamedev skills. :D How about you?

I have coyote time added into my game, its a main mechanic and provides a lot more jump distance.