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Post was too long, here's bugs

  1. The music would more often than not go nuts every round, either playing for a second then stoping, playing at double speed, starting over when eating a villager, etc
  2. The vampire hunter gets stuck on the top-left of the map a lot.
  3. A rock spawned between the right house and the bottom fence, making the vampire hunters hanging out by the door wondering where I was, with suicide being the only way out.
  4. It's sometimes possible to continue walking around after finishing a level.
  5. The game took about a minuet to give the proper game over screen after running out of lives.
  6. The vampire hunters like to double up, removing the whole point of there being 2.
  7. One of the villagers got stuck in a loop of going in and out the house from whatever exit she just took
  8. Real CRT's dont't cover the screen with transparent legos, try messing with convergance and tilting the yolk instead