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The controls felt a bit weird for a while, until I got used to turning the forward direction without turning the camera. I managed to save 10 llamas in time, the first two llamas I didn't realize I could move several at the same time, so I went forth and back one more time than I had had to. And it's fun, especially after playing a bunch of platformers and action games (I mean, there's three types of game that it's not that they're boring, but there are plenty of those in the jam already, so it's nice to see something that doesn't fit one of those categories so well). The music was nice, although I doubt it's something I'd want to listen to for much more than the three minutes it takes to play the game.

And the art is cute and fits the fun tone of the game. Seeing some llamas falling down is sad though. I guess I should avoid carrying too many at a time, but after the time ran out I wanted to see if I could carry a large group, and I could, but not all made it to the centre. I like that the "collectibles" have can walk, but only after you "collect" them, but maybe there could have been some visual or audio clue telling me when they've started walking. Without that, I felt I had to push them in some direction in order to make sure they had noticed me.