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I didn't need the sound effects, because I could see the platforms, but after I finished I spent a few minutes jumping off the edges of things.  The "footstep" mechanic is really well done!  You could do some kind of game that limited your vision, so the player would learn to listen carefully to the sounds.  I like that it was different from other games in that way.  Good Job!

(+1)

I would have wanted the audio to give the player even more information, so blind people "seeing" with their ears would get roughly the same information as sighted people seeing with their eyes. Removing the visuals would have stopped deaf people from playing, and I do know more deaf people than blind people, and I think as many people as possible should find the game fun. Sighted people wanting to rely on sounds could close their eyes, just like hearing people wanting to rely on visuals could take off the headphones. But making options for people to adjust the visuals and audio was something I would probably had tried if I'd had more time.