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(1 edit)

Linux version has some kind of problem with text sampling.

WARNING: _update_root_rect: Font oversampling does not work in 'Viewport' stretch mode, only '2D'.
   At: scene/main/scene_tree.cpp:1236.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
WARNING: _update_root_rect: Font oversampling does not work in 'Viewport' stretch mode, only '2D'.
   At: scene/main/scene_tree.cpp:1236.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
ERROR: get_as_text: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2077.
ERROR: call: Error parsing JSON at line 0:    At: modules/gdscript/gdscript_functions.cpp:1268.
Violación de segmento (`core' generado)
(+1)

Thank you for posting that, it'll be really useful. I'll be sure to take a look at both Mac and Linux versions of the game since apparently the ports have issues.