I think I still need to learn a great deal more before I can understand it. But it's fun to tinker with.
I notice I've been able to have up to 48fps in this version but as you say it lacks some consistency. I notice for me the place it has the hardest time is when you get close to walls, particularly corners.
I wonder if a perimeter around the projected walls to keep the player from getting too close to get a more consistent fps.