Love the aesthetics and music! I love your idea of giving your adorable pet so much unadorable pressure in this adorable environment with adorable music, I enjoyed this contrast. I would like to see even more pressure, I mean level difficulty on player, because blobfish survives not only because of outside pressure but also inner pressure, right? (According to my middle school science class so I could be wrong) Balancing the pressure could be a further step in making this game more challenging.
Some bug feedback —— the resolution is bigger than my screen even when it’s in fullscreen on my computer, but maybe it’s webgl’s fault, maybe. Dumb webgl. The hit boxes are not that accurate.