IT TOOK ME SO LONG TO GET THIS WORKING.
This is how I want to handle combat in Wrathmalos. Othello games. Electronic Othello, as strange as this may sound, is very nostalgic to me. I had a handheld Othello game that I used to take on road trips. And as I mentioned before, Neopets Puzzle Adventure was a direct inspiration for this. So I wanted to figure out if I could do something like that. And I can, it turns out!
This build is in pygame. I’m hoping to be able to transfer it over to RenPy as-is, but idk. I mean, I looked it up before, and it is technically possible with the screen language. But that’s going to take time. Also, when transferring over, I need to figure out how to make it so that a loss or a tie cuts to a game-over screen then repeats the battle and a win continues the story. Either that or give folks an opt-out option, where the game asks them if they want to play again.
But not today. That’s tomorrow. My brain is fried.