Minor complains about Linux version.
- It unpacks to a generic named Linux_64 directory. Please make it more interesting, like Apocrypha.
- The binary doesn't have executable bit set. Can be easily fixed in zip, or tar.xz.
- The default settings do have some issues with some texture. I guess ambient oclussion maybe. Forcing a Vulkan renderer (-force-vulkan), makes it work.
- I would suggest using Vulkan renderer by default (in Unity graphics
project settings, go to graphics, then Auto API for Linux, and change order to make Vulkan first, OpenGL second. - Game has vsync / limit to 60 fps. Would be nice to have it settable, or higher.
- Same for WebGL version and Linux - you can use phone to see through walls and closed doors if you push yourself very close to the wall or the door.
- There is no save, but I guess that is intentional - game is short, and punishes you for mistakes.
Otherwise, cool and scary game.