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(2 edits)

ah yes the six out of ten here is made out of eleven

Little visual bug in the newer versions. I don't remember this occurring in the older ones, so I assume it's only in the new ones.

Likely explanation is that the visual ammo counter tracks how many bullets have been fired instead of just how much ammo has been depleted, and weapons like Burst fire multiple standard bullet projectiles.

Ooo my favorite bug. Don't worry, I'm aware of this, and in fact has already been fixed, I just haven't gotten around to pushing an updated version yet haha. If you're curious, the issue was actually with the quick restart feature: the HUD ammo counter simply doesn't get reset when quick restarting!

oh yeah that makes sense

now I'm imagining a joke item that's absurdly cheap like $10 and allegedly triples your ammo regain from blocking but the extra ammo gained is purely visual