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(1 edit)

HI THERE ! 
THANK YOU DEEPLY SO MUCH ! 


This is a Massive Environment That Takes CORE to its Very limits ...

We Still tried to Optimise it the Most we can .  

But i guess its just Too Ambitious ...

IT ACTUALLY WORKS If you Play it LOCALLY ! 
And it has "no red Flag Errors"  So it should publish ...

But guess it will be Very hard To know Exactly Why Core Servers Dont Acept it ...
Unless we Start a new Blank Project Decompose it Part by part 

But the Level of Complexity of it ... 
And the Hundreds Parts of it

Its Insane to know How to fix it ...

And know Why The COmmunity Servers do noT Acept it ... 

Ho God ... I guess only CORE developers can fix it ...
I mean .. its trowing a "Server Error" 

Hum...

THANKS SO MUCH FOR YOUR SUPPORT ! 

If you can Do Something out of it ! 
Please Trow at us ! 

Happy days to you !


__
Ruben ismael
SOULSSHINE@GMAIL.COM

THE SOULSSHINE Studio
http://Facebook.com/SOULSSHINESTudios 
http://Artstation.com/SOULSSHINE 
http://Deviantart.com/SOULSSHINE 


(+1)

I'll still try and play it.  

GREATH ! Hope you Enjoy it !  

Its alot fun ! At its Core Its a Flying Fighting Game ! 
Like Final fantasy Dissidia ... Its our Main inspiration / goal ...

https://store.steampowered.com/app/921590/DISSIDIA_FINAL_FANTASY_NT_Free_Edition...

We Invested Alot in the Camera Vs Movement ... 
Gameplay Experience ...

With 3 Jumps you fly ... 
Then Players Fight Trowing Spells in Air At Eachother ... 

High Speed Free Flying Around  In that Freeking 1500 kilometers Crazy Enviroment ... 

Core Fighting Sistem uses a modified  SpellShock Template  
 https://www.coregames.com/games/e23e99/spellshock 

And somewere hiden in those Lands there is also the Whole Vfx Citadel Level ...
https://www.coregames.com/games/e38551/vfx-demo-level

Then expanded to As far the Voxels Engine could reach at 100% 5 times ! lol ...

__

WE WERE ACTUALLY AMAZED this was POSSIBLE To be done in CORE ...

We just need to Tune And Cut Down those Terrains Voxels a Litle .
And Hopefully CORE servers Acept it ...

If not we will just Divide the Gigantic Level .. in Half Parts of it .. 
Then conect it in Severall Levels ... With PORTALS ...

Basically here we were trying to see HOW FAR Can we Push CORE ... 
( untill we actually BREAK it xD ) 

And the Possibilities are Sincerely Amazing xD

THANKS SO MUCH For your kindness 
And your Time Shared into Our Support.

WE ARE GOING TO FIX IT ! 
And be back soon !

...


__
Ruben ismael
SOULSSHINE@GMAIL.COM

THE SOULSSHINE Studio
http://Facebook.com/SOULSSHINESTudios 
http://Artstation.com/SOULSSHINE 
http://Deviantart.com/SOULSSHINE