- Interesting idea.
- Good melody, but something in the instrumentation is killing my ears. It's a high pitched whine, I don't know enough about music to say what.
- You can take an enemy's form with you from level to level. This might affect level design later?
- It's possible to clear the "reflect objects" tutorial by only jumping. This is poor level design.
- The pixel artstyle is a little inconsistent, but iirc some of these sprites are from earlier iterations?
- If you can, you should expose a level editor so you can crowdsource levels.