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  • Interesting idea.
  • Good melody, but something in the instrumentation is killing my ears. It's a high pitched whine, I don't know enough about music to say what.
  • You can take an enemy's form with you from level to level. This might affect level design later?
  • It's possible to clear the "reflect objects" tutorial by only jumping. This is poor level design.
  • The pixel artstyle is a little inconsistent, but iirc some of these sprites are from earlier iterations?
  • If you can, you should expose a level editor so you can crowdsource levels.