Just updated a new version of this. The new version (0.5) includes:
- mobile support (largely untested, so expect bugs)
- fixed all the display bugs in the combat screen (hopefully)
- started on the second area of the dungeon
- 3 new battles, and new attributes to acquire alongside them
- map oriented puzzles to challenge the player in addition to combat scenarios (area2)
- pared down some maps that were a bit big and causing some lag (I've still got a bit of this to do)
- started fixing some of the display bugs in the walls from when I constructed some levels too fast and didn't set the proper animations (this is going to be a bit time consuming so I'm doing just a little at a time, like eating an elephant)
Here's a screenshot of the new area2