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Just updated a new version of this. The new version (0.5) includes:

  • mobile support (largely untested, so expect bugs)
  • fixed all the display bugs in the combat screen (hopefully)
  • started on the second area of the dungeon
  • 3 new battles, and new attributes  to acquire alongside them
  • map oriented puzzles to challenge the player in addition to combat scenarios (area2)
  • pared down some maps that were a bit big and causing some lag (I've still got a bit of this to do)
  • started fixing some of the display bugs in the walls from when I constructed some levels too fast and didn't set the proper animations (this is going to be a bit time consuming so I'm doing just a little at a time, like eating an elephant)

Here's a screenshot of the new area2