- Knockback cancelling mechanic is brilliant.
- Death screen is a nice touch.
- In the (I think) second section of the first (Cave) stage it's not possible to go down the stairs of what seems to be a passable segment - the character just shakes back and forth.
- Mechanics are still very solid overall, but stairs feel too sticky and take too much priority - especially in the tower section of the Hell stage I often found myself trying to duck or use the alt weapon, but instead unintentionally interacting with the stairs and taking damage. Perhaps their sensitivity should be tweaked.
- I feel the section after the Tower in hell stage is a bit of an unfun romp with the same short moving platform passage - enemy pattern repeated a bit too many times.
- Second boss was awesome.