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Gameplay video: 

Team:

  • Game design: Jussi Kenkkilä
  • Graphic design of boards, tokens and cards: Essi Kakkola
  • Playtesting: Chris Castro & Aki
  • Art assets: Delapouite, Faithtoken, Lorc & Skoll (Available on https://game-icons.net)
  • Tools: Adobe Illustrator, LibreOffice & IrfanView
  • Total development time: 30 h or so
  • How does the game fit into the design constraint "Board Game Ecologies": The game niche is "rule-making games", wher the main mechanism is to create new rules that affect the gameplay. In this case the rules make it harder to gain points and limit player choices in the game. As more rules are added the complexity increases, making mistakes almost impossible to avoid. This makes it possible to win by dropping other players from the game.