I like the world the art style and the over all feel of where the game is going but I have to say that the player controls design needs work and I am not talking about the bugs. More so some consistency between actions like holding down the button for the box but not the ladder. The checkpoints are way to unfair as well as I died when I first meet the big guy because I got stuck on some geometry and could not run away fast enough and then I had to restart the game. But from one kiwi dev to another good luck.