The game has a cute artstil with a fun and interesting story. It has a nice sence of humor and its pretty long for five days of time to develop. The music was nice but not always fitting. I don't think its good to have soft jazz music in the background while talking to a giant snake or a god eating dog. I also liked the knowledge brought in the game from the nordic mythologie. Overall a nice little game. I just couldn't tell how it fits the theme of the gamejam. Maybe you can explain it to me.
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Heyo, thanks for playing! Glad you liked the artstyle and story! I suppose I'll talk a bit about how we got the idea for this game. So the theme "Carpe Diem" means seize the day, so we just thought, let's have a game about the end of the world, cuz you have to "seize" the last day (before everything ends). Anyways, I hope you enjoyed the game!