Warm Then Hot is a fireside RPG about comfort and healing. You play using a fire, marshmallows, and burnable pieces of paper as mechanics, and just from that I'm sold.
It's also 4 pages, with a nice cozy layout and a cool, thematic piece of art, so it's pretty quick to pick up and play.
You do probably want to play this with close friends with good boundaries, though, as the game wants you to write down different hurts that are close to your thoughts---and while you don't explicitly reveal those hurts to the group, you do hint at them before you throw the pieces of paper containing them into the fire.
I think a possible variant of the game would simply be to write shared memories on the pieces of paper, as this would allow people to interact with and talk about good feelings too. Another option might be to make the game a bit more of a ritual banishing, and treat it as a way to ward people against those hurts.
Overall, though, this is still a really cool concept for a game, and I'd love to see more stuff done with campfire mechanics. If you want to support a really neat design, or if you want to grab a game that's still really interesting to read even if you're on the fence about playing it, Warm Then Hot is extremely worth your time.