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Well made game, feels a bit like "Hyper light Drifter". Nice visuals, movement feels good, a bit more feedbacks would be apreciated, I could not tell when, or even if I was taking damage. Otherwise a great prototype!

Oh, and the boss was a really nice touch, a bit too much on the "scaled up normal enemy" side, but hey, it's a game jam game right?

Well played :D

Thank's a lot for playing till the end! (:

Really interesting that you felt like there was missing feedback when the player gets hit (considering there's some player flicker, a hurt sound and screen shake). I guess it's all just a little too subtle, I'll keep that in mind!

So true with the boss, it was jammed in the last second :p.

I played it again to make sure, actually now I know it, it stands out a bit more.  Guess I was looking for some king of hp meter, didn't notice my loot score decreasing. Maybe a colored flicker on the player would be more noticeable in the heat of battle?

Anyway, still really enjoyable, even on the second playthrough! You did a really good job!