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(+1)

My thoughts while playing the game (+ means I liked it; - means I didn't):

+ Good music
- Intro text: I don't like that it auto-advances. I didn't get to read the whole intro because the text disappeared too fast.
- Some of the yellow text gets lost becuase some of the background is the same color. Text needs an outline, maybe a distinct color from background or an underlay.
- Control instructions should be placed right at the start. I know it's pretty close right now, but it needs to be before the player can do anything in case they are clueless.
+ I do like that there are hints at the bottom of the screen that tell you when you can interact
- Enemies should stop moving when you're reading.
- Chat boxes need an indicator of some sort to let the player know how to advance the text.
- You get stuck on some stairs. At least it's possible to go up or jump.

I didn't have trouble with the attacks, but the momentum movement was kinda offputting. I would have liked more instant stop-start movement. Dropping your money on death and having to get it back before the next death made me think of Dark Souls - this game is similiarly difficult, so I'm guessing that was an inspiration. I kept dying at the Iron Pot. This may be my own fault - I did ignore the warnings that said "you will die here" - but I would have liked a little more direction regarding what I should do instead.

It's definitely a good start. I think the instructions need to be shifted around just a little bit so it's more intuitive, but it's overall a good game if you're looking for a challenging platformer.