Great job! The FNAF vibe works really well here. You could have just made a 2D pathfinding game and been done with it, but I really appreciate that you encased that in a humorous story and world. It gave it a lot of flavor, and elevated this to a uniquely fun chaotic experience. That level of personality baked into the game makes a big difference when you've got nothing but a pumpkin between your kids and the skeletons, and the skeleton behind the TV is staring at the pumpkin button and you're laughing and shouting DON'T DO IT, DON'T DO IT at the screen. Top notch!