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Hi !
I won't publish a devlog this week, neither a new build obviously.
Everything is running smoothly, it's just that the narration is a very demanding task, it is tied to every single aspect of the game be it gameplay, save system, level design, UI, and more ... Also testing is time consuming.

It is coming together, sequences are quite easily done, branching is working and also taking account of other save is running well. But even if it is a work in progress, the whole thing is too much conceptual for me to publish. I must polish a little the sequences, and more importantly design a draft for scripted mission map !

Stay tuned, as soon as possible I will deliver a test build for you to debug, hem enjoy I mean :D