really enjoyed playing this, i think i've beaten it 3 or 4 times this morning.
has a surprising amount of detail for what's described as a prototype, in my opinion.
love how enemies can damage each other. :)
the scattergun definitely does more damage with the charged shots but it doesn't feel powerful enough, though i suppose when you factor in the added mobility it can give you this could be considered a nonissue. i still feel that if you could dual wield and fire them both then they'd be great, but with the charge up + recoil being only able to fire one and not one-shot a mook makes the guns you start with seem way better.
really excited to see where this goes. thanks for the opportunity to play!