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yep. Runs fine on quest2 but not optimized to take advantage of hardware yet.  In fact, my Q2 runs vortex without any frame drops and other issues that the Q1 has. Right now I'm building and testing on Q1 mostly, I want everything to run smoothly on the old hardware and don't want to "miss" any issues that are specific to Q1. Plus, black levels are much preferred. 


I'll get around to updating the SDK eventually. Hand tracking is an option I want to use inside the custom home app.