Definitely an option to shift/fine tune the whole playspace would be nice
Viewing post in BIG bug report Thread
hey mosquito. So, i've been playing around with the 'set new anchor' function in the upcoming build, and while I never thought i'd need a fine tuning system (logically, anchors "should' be quite precise, but i'm finding that if i set an anchor against a wall, or too close together, then things get mis-aligned slightly) Problem becomes... once it is misaligned and you have an anchor that isnt working for you, well, there's no point in just setting a new anchor position when things aren't lined up correctly. Agreed, if you're gonna play around with swapping anchors, some fine-tuning tools are needed.
I'll be back to regular small updates once 2.0 drops (still lots of things i want to fix on the little fighting game) so i'll see if i can get these fine-tuning tools in this week.