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Definitely an option to shift/fine tune the whole playspace would be nice

hey mosquito. So, i've been playing around with the 'set new anchor' function in the upcoming build, and while I never thought i'd need a fine tuning system (logically, anchors "should' be quite precise, but i'm finding that if i set an anchor against a wall, or too close together, then things get mis-aligned slightly) Problem becomes...  once it is misaligned and you have an anchor that isnt working for you, well, there's no point in just setting a new anchor position when things aren't lined up correctly. Agreed, if you're gonna play around with swapping anchors, some fine-tuning tools are needed.

I'll be back to regular small updates once 2.0 drops (still lots of things i want to fix on the little fighting game) so i'll see if i can get these fine-tuning tools in this week.