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(3 edits) (+1)

Amazing. Truly, a great simple game. Unforgiving though. It is a small finished product, the only thing that could be improved is the audio, quite repetitive. Now I am interested how someone good at it plays it. Well done.

Edit:
I think the combo count should be there all the time, it should be well visible as I need to plan whether I should move back to the island. Also, make the combo reset when touch the ground, so player gets more points for constantly being in the air.
Edit2:
Also, I think you should be able to jump after the slash, as slashes are limited and jump kinda helps to move around. Anyway, just some quick thoughts.

(+1)

Thanks for playing and giving a feedback. It's an endless game and 1 scene so I just put a single battle audio.

- The combo resets everytime you touch the ground and when you get hit by the enemy. There is also an indicator in the island when you reach 10+ combo, upon landing on the island then will spawn a skill.

- You can jump after slashing as long as you have jump left (you have 2  jumps and 1 slash, you can use them in any order you want),  jumps and slash also resets when you hit an enemy/skill or landing on the island.

But yeah, thank you for playing!