Hi! I'll be playing your game tomorrow on stream along with several others games from the jam at 3:30pm EST. I'll be talking about any interesting design decisions as I play, and suggesting improvements if any come to mind. Please feel free to join me live, it'll be extra fun to chat together about your game while playing it :)
Viewing post in Anna-Maria Koekoek jam comments
Here's the segment where I played your game! As I tried to explain in the stream I'm really impressed by how simple and clean your game is. The sliding mechanic feels satisfying, and the level difficulty is just-right. I think you scoped it perfectly for the time limit. It'd be interesting to see some levels where the cameras flick on and off in a particular pattern, and then you can combing that with the rotating cameras to get some really funky levels. Thanks so much for joining me on stream and teaching me how to say Koekoek, it was awesome to have you there! You'll have to let me know next time you do a jam so I can cover it as a Jammy Wednesday again :)