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(2 edits) (+1)

Here's some bugs I found out for ye.

  • Staying still on start technically makes you "immortal" for a while, as the enemies dont hurt you again while you're still in their range.
  • Ralph can sometimes yeet the stuff out of the bounds.
  • You can yeet yourself out of the bounds.

That's all of the bugs I got so far. Now some suggestions to make it more oomf, you can also add some of these to Don't Drown as well.

  • First off, explosions need the shockwave/distortion going on, maybe with some chromatic abberation filter shaking. It's always sexy af whenever that happens.
  • Maybe double tapping could bring a dash? Could give an interesting twist to the movement, especially mid-air dashing.
  • W could maybe make weapon aim slightly higher so you don't have to throw yourself in the witch's path when you run out of grenades.
  • Grenade streak? Like could be fun to have this crowd cheer and flashing arcade-style combo pop where explosion happened if it killed 3+ zombies.
  • Middle spot is heavily lacking,  so does the S key. Perhaps a small upgrade shop or temporary traps/turrets that you can purchase.

Ps. Skeletons op af. Breaking my grenades and just being wack up close ngl.

Edit: Pressing both A and D is kinda giving you wonky controls.

(+2)

oh dam is this what its like to be the audience for once

wow i like it

Thanks Arc, I really appreciate it - I didn't have much time this morning but I fixed a couple things - Nerfed the Skeleton and the Witch and I buffed the sword, I'll look into fixing those other things and possibly some more features later potentially when I have more time

"Pressing both A and D is kinda giving you wonky controls."

Well stop doing that and you'll be good >:D

talking about like...

Hold A, then hold D, release D.

When quickly switching movement and stuff you might sometimes press both keys, and in this scenario you end up walking directly into a zombie.

Also sometimes if game lags, it won't register you releasing a movement button. Making you still walk while having nothing pressed.