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Well, kudos to you man. Same thing happened to me. I'm a sound designer and had to learn coding for a few projects. I never released any works though. I feel, if I'm going to release something I want to it to be the best, without bugs (which is probably a pipe dream because even huge games have bugs.) Anyway, I admire that and your honesty. I wish you the best of luck and can't wait to see what else you've come up with. Stay safe out there :)

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"The truth will set you free" they say haha. Yeah, the best it can be is admirable but with no budget, publisher and done while we were working fulltime / part time jobs it was a challenge. What was most important is that we "finish" something.

You will pump out a released project one day, man. I work solo now and have two games on the go. One is a 3D  VR game called Devotion's Crew, the other is a 2D game called Sloppy & Brutal. I learned with Tall Poppy that I can get creative burnout, so having a pallet cleanser project helps. Might help you too! Thanks man for the best wishes, I wish you the same too!

I have 2 projects on the works too ha. One of which is close to being finished so,  hopefully I will be able to release something soon. What did you mean by a pallet cleanser project??  Also, I'd love to try out those games man, Well, can't try the VR one but the 2D's title sounds interesting lol. What's it about??  Mine's "The Hallow" which is a dude who needs money and participates in an experiment conducted by one of the biggest tech companies in the world. It's an action horror game, like Outlast. Hey, maybe we should collab on a game some time ha, I think that'd be pretty fun.