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At first when I launched the game I thought "well, this color blinking in main menu I seems weird and unnecessary", however as soon as I started playing and got first color switch I thought "Well, that main menu color blinking was genius!". I love how game is preparing you for the main mechanic from the get go and the fact that mechanic itself is really simple to understand without any tutorial. I did feel at later levels could use introduction of new elements, but it's a jam game, so I think it's really nice you focused on main things and made the core game pretty polished. Needless to say graphics and sound complemented game really well and main mechanics fits theme perfectly. Besides that I love how your game plays with players emotions by the use of chill sounds combined with such a challenging mechanic.

Wow, thank you for this in-depth response, it really does mean a lot! I'm glad you picked up on the main menu aesthetics, hehe, I was hoping it would have that effect! I'm glad you enjoyed the other parts of the game too, and, yeah, time restrictions led me unable to add more gameplay elements, but thank you for the suggestion! I'll definitely look into that if I decide to update the project!

Again, thank you so much for all the feedback! It means so much! :D