I really appreciate that, and I'll pass it on to the character artist
We're going to be digging a lot deeper into that art style in the full game, including a more cohesive background style (at the moment it's a collection of location photos I've taken plus a bit of google images then passing them through filters to get the right feel), but I really feel like we have something special going with the character art. And for that I 100% thank the artist ( @LluisAbadias on twitter) who somehow gave me exactly what we needed after a single play of the demo I had running.
Getting the right feel to me was important, especially with the tone. As a few people have said "I came for the art, and stayed for the story", and that's what we're trying to do right. There's a balance you need to strike between mature & jaded (or monstrously sarcastic in my way of thinking) and I hope we're getting that right.