Playtester Name: Chang
Developer Name(s): Chloe & Milena
Playtest Date : 10/ 26
What were your favorite moments of the game?
- The atmosphere that the art and music of this game bring to me is overwhelming.
Where do you see room for improvement?
- I thought it would be nice if I could know how many items are required and how many items I got. From the 3rd round, I didn't know that the game couldn't proceed, and I thought I didn't find enough items so I kept walking around.
When did you stop playing and why?
- There was an area where you can pass only by jumping while crawling.
What was confusing or intuitive about the interface or controls?
- The first stage explained well about controls.
What was confusing or intuitive about the game mechanics?
- I thought it would be great if the game had some text that explains how the mechanic interacts with the sphere. The mechanic itself and the level design using it was a completely brilliant idea.
What was frustrating or imaginative about the visual art, or sound design?
- I always wanted to try the art style using images like this, after seeing the results in this game, I want to try more! I personally thought it would be nice if the bats and characters were more unified with the background.
Do you have any other feedback that you would like the designer to hear?
- I wish the game was a little more difficult! I like the atmosphere of the game. Especially the platform with the image of stone.