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(1 edit) (+2)

Hi! (Also)

I'm glad you enjoyed our game!

As the Sound Engineer for the game, I did do my job pretty quickly, so I got to do the monster (Except for the Model done by TonyAce). Basically I checked to see if the monsters were in range with the player, which if it is, then it will look at the player, and then start moving toward it!

Feel free to ask more questions if you'd like!

Sincerely, Sulfide


Edit: I was told that TonyAce actually redesigned it a bit, but I’m sure it’s close to what I did lol

Ace said he use a dynamic Navmesh and applied it to the prefabs.

I actually didn't use your script at all, Sulfide. I made a new script that uses navmesh.