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Hi, I tested your game but I cannot play , it is too fast . You should put Time.deltaTime to setup the speed depending of the computer

https://docs.unity3d.com/ScriptReference/Time-deltaTime.html

Normally I use:  PlayerSpeed= Speed * Time.deltaTime;

In this case the system will adapt to the computer of the player and the speed will be the same also on old an new computer.

Ok thanks.