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I don't find this works very well. Seems like it needs to be multiplayer but if the room player can just spawn saws continuously it won't be long before the other player is dead.

I agree. I was planning to make a “disc economy” where different kinds of discs get unlocked by how long the “players” survived.

In its current state it seems more like it’s going towards a party / local game where someone makes a room and the some others try to survive it, and then people keep trying to best it.

Thanks for giving it a shot!