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Update:  November 1

We've still got quite a ways to go, but so far we've:

  • almost completed the script, now on the final editing phase
  • created a game build and tracks for the demo
  • messing around with engine effects

Take a look at the progress!


(Last one is just a joke, but... look at the effects in the BG!)

Post-mortem will be written up soon- please keep an eye out for it ^^