I'm having a problem where the level you're introduced to the dragging mechanic consistently crashes the game every time I try to pull the first box.
I have no idea how the preceding level is supposed to be beat without it, but I managed. On a repeat attempt, I can drag the boxes in that level just fine.
EDIT: Well, I guess I can just ignore that box and beat the game. Very cute stuff!
Viewing post in Kiki and Lemon's Deep Space Chase jam comments
Glad you were able to beat it! o.o; I wasn't able to recreate the crash, not sure what happened there.. This was my first real Godot project, still figuring out the engine! x.X!
I did realize the need for the drag text on the previous level and made an updated build before the submissions closed.. Thanks for the feedback!