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(1 edit) (+1)

I'm having a problem where the level you're introduced to the dragging mechanic consistently crashes the game every time I try to pull the first box.
I have no idea how the preceding level is supposed to be beat without it, but I managed. On a repeat attempt, I can drag the boxes in that level just fine.
EDIT: Well, I guess I can just ignore that box and beat the game. Very cute stuff!

(1 edit)

Glad you were able to beat it! o.o; I wasn't able to recreate the crash, not sure what happened there.. This was my first real Godot project,  still figuring out the engine! x.X!

I did realize the need for the drag text on the previous level and made an updated build before the submissions closed.. Thanks for the feedback!