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(+1)

Since we got an English translation, we could finally read it!

What I loved:

  • Theme. Oh yeah, it's powerful and motivating (in a good way).
  • Counter rules. Especially the Credibility one — idea beneath it is great! Less violent protests are getting much wider support according to a lot of studies.
  • Universal rules for a protest simulation. With a few tweaks, you can play a game about fictional cyberpunk protests. Or about ones that are going within other countries.
  • Player's roles. They are simple, but they add some variety.

What I would love to see in updates:

  • Example of a game. Structure is kinda complicated so an example would help a lot.
  • Different options for players. More option upon what to do within your turn could add some variety and depth. I would love to see universal options for:
  • Recruiting (adding more man). It could be videos for social media or any other activity.
  • Giving medical aid if someone would get hurt (produce Credibility or smth for each removed p token).
(+1)

Thank you so much for the comment!
As you could see it's still a very raw work in progress. The rules for adding more people to the protest were a possibility that I still didn't work out exactly how to make them work. I will consider what you say about adding more options, because it really can add tactical depth.