Very polished yet fun game with increasing difficulty, I really like the retro asthetic, sfx as well as the game feel and juice.
However when I replayed the levels wanting more replayability I found that I was able to beat level 3 in 15 seconds and level 2 in 5 seconds, so maybe you want to up the difficulty.
Also some things weren't clear, when you gain multiple ghosts do they disappear after a period time? Or do they just end up all colliding together in the same position after a period of time?
Also I was very confused whether or not the drink mechanic gave me health or make my movement more wackier.
I would also suggest increasing the time in which the text displays after gaining a power-up so I know for sure what that power-up does.
Overall really fun! I enjoyed the 3 levels! I could definetely imagine playing this on a DS or on my phone. Good job. :)