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(+1)

I definitely do care, thanks. The first one would only cause minor issues for players during the demo, but definitely would have caused problems further down the line in the game, and it would probably have taken me a while to catch what was wrong. The second one, I can only hope it hasn't hurt too many players' experience so far too badly. I thought I'd already fixed the second problem a while ago, while I think I broke the first myself while testing some functions shortly before release.

Both should be fixed now.