Ideas:
- Permanence, dead bodies should pile up on the ground
- Holding the left mouse button should constantly swing the hammer, rather than have to click repeatedly
- Swinging the hammer should make the player slide forward
- Hitting an enemy should make the player slide back
- Hitting an enemy should cause screen shake
- Getting hit should cause a screen juke, freeze time for about a frame or two, and knock you back
- When enemies get hit it should be a lot more impactful (flash white and blood splatter?)
- More AOE for the banhammer
- Banhammer should swing faster