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Ideas:

  1. Permanence, dead bodies should pile up on the ground
  2. Holding the left mouse button should constantly swing the hammer, rather than have to click repeatedly
  3. Swinging the hammer should make the player slide forward
  4. Hitting an enemy should make the player slide back
  5. Hitting an enemy should cause screen shake
  6. Getting hit should cause a screen juke, freeze time for about a frame or two, and knock you back
  7. When enemies get hit it should be a lot more impactful (flash white and blood splatter?)
  8. More AOE for the banhammer
  9. Banhammer should swing faster