Furniture Service, you run across the street back and forward back and forward until you have successfully used your telepathy to steal random household appliances. In the midst of all this, the main character hallucinates a skeleton that can lift a skeleTON. The filter used over the UI is potentially the most distracting filter I have seen in any game, congratulations on that front. But as far as indie horror game trigger tests go, this could certainly be worse. Good Job.
On a more serious note, many hitboxes and invisible walls need to be addressed as I somehow came into contact with every single one. Which makes it rather hard to stay immersed when half the house you are currently moving (looting) is inaccessible due to some invisible force.
The ambiance was also lacking, outside of the non-stop buzzing from the scan lines in the video.
More cynical posturing in the video below.