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This was a fun puzzle game! I had to rack my brain a little for the later puzzles. Echoing the other feedback I saw on this page, I think it'd be good to have an indication for a failed attempt or when you run out of moves. I don't think I understood the moves concept too well from the introduction - when my cursor kept being reset after using all my moves, I didn't know why my cursor kept returning to the beginning. I thought moves meant like the number of times you move a block, not including the cursor moves. It's clear what moves meant after playing through, but I'm not sure if it's clear to everyone in the beginning? It honestly might be just me hahaha. Overall, though, I enjoyed playing through - nice work!

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As I said in other replies I will polish controlls and ui in post jam update. Thanks for the feedback