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The top down view reminded me of gauntlet!  I'm behind merlin4's comments - some more visual feedback on hitting enemies / enemies pushed back on hit + player slides forward when swinging the hammer would give the combat more momentum.

I like the fact there are multiple enemy types to spice things a bit.  Have you thought of adding more hammers to choose from for the player?  some with longer reach, slower but more powerful etc.  I think it'd add some more variety to the combat.