Yes the time and effort spent on the sound effects shows, left it to the last and was totally sleep deprived so was just eager to push things out and the only recorded sound (the splat) sounded totally inconsistent and wasn't loud enough. Used bxfr which made it sound too arcady with the pew pews. Apart from the first circle the rest are randomly spawned but not having much to work with due to limited time meant little procedural content later on. Thanks for the criticism and hoping to improve on my audio skills further (btw audio in your entry was really fantastic, what program did you use?)